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Old Mar 21, 2007, 04:52 PM // 16:52   #861
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be able to transfer gw char is not really essential i think since i prefer to start at level 1 for my new char then i could really enjoy the game since the game will be more difficult at start.

But be able to transfer title is really essantial for a lot of player and for me since we spent a lot of time on acquiring those.
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Old Mar 21, 2007, 04:54 PM // 16:54   #862
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Why do people assume that leveling will be the same as WoW or any other MMORPG?

For all we know at certain point it may just be aesthetic (like most titles).

For all we know, all you get is 1 extra HP and Energy.

etc.

Please don't limit your imagination nor assume.

The game mechanics will be totally different and we have limited information about it.
How do you know if 15 over 50% will be the same? Hell maybe the engine does not even use such mechanics. What happens if the armor and damage mechanic is totally new?

QQing about transferring characters, levels and etc is just idiotic.

I bet most people will still buy it and will QQ more that they are not in beta.
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Old Mar 21, 2007, 04:55 PM // 16:55   #863
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I'm glad Arenanet decided to abandon the chapter system. It was a bad system from both a designer and a customer viewpoint.
I will most likely not get GW II myself but I hope everyone else has a helluvatime in it.
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Old Mar 21, 2007, 04:58 PM // 16:58   #864
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Quote:
Originally Posted by Shmanka
Try doing that in any business field: Say something, then do nothing like what you said. Then call me back telling me how it goes.
I don't see how this is a response to me. You see, all you've really done there is restated what you said earlier. Repetition doesn't actually make you right (although it might help you convince yourself). So, assuming you meant to accuse me of being wrong somewhere in there, I have to wonder; how many chapters would they have to release before you considered their 'promise' kept? Of course, I already know the answer, until you get bored. Luckily, ArenaNet aren't making games for you (singular), else we'd all have to suffer. And I suppose that's where the problem really lies, isn't it? Another person on the internets who thinks his already debunked opinion is the sum of the silent majority. Wouldn't you agree?
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Old Mar 21, 2007, 04:58 PM // 16:58   #865
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Wow Anet, you had the potential to develop one of the best and most competitive PvP games, yet you market it to PvE scrubs and are now developping a cheaper version of WoW.
GFG
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Old Mar 21, 2007, 05:01 PM // 17:01   #866
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Quote:
Originally Posted by Lord Mendes
Wow Anet, you had the potential to develop one of the best and most competitive PvP games, yet you market it to PvE scrubs and are now developping a cheaper version of WoW.
GFG
Right, cause it's the PvPers who are the majority of GW players. Why should PvE players be neglected? Just because you don't like PvE does not mean others do not enjoy it, and enjoying PvE does not make anyone a "scrub". And where did you get the insight on what exactly are they developing?

Last edited by Kisuro; Mar 21, 2007 at 05:05 PM // 17:05..
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Old Mar 21, 2007, 05:01 PM // 17:01   #867
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Originally Posted by The Great Al
It seems to have been a bad idea. People here have basically given up on the GW Series, and in buying CH4, because they don't like something about GW2 - the races, or the level cap, or not being able to transfer characters. It doesn't make sense that they announced this game with so many features that a lot of people here don't like, because GW just isn't that type of game. And yes, it's completely taking away from GW:EN.
I agree with you. I'm surprised that they would simultaneously announce GW:EN and GW2 (via the magazines). GW:EN seems a bit in the shadows due to the news about GW2.

Kind of funny how Anet was quiet for a long time (I'm not complaining), then BAM! GW1 Hard mode, GW:EN and GW2 all at once ...a wee bit too much info to digest but I'll be fine.
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Old Mar 21, 2007, 05:02 PM // 17:02   #868
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Wow Anet, you had the potential to develop one of the best and most competitive PvP games, yet you market it to PvE scrubs and are now developping a cheaper version of WoW.
GFG
do u said that cause of no cap lvl?

if yes tell me whats the difference if u make can make a max lvl 20 pvp char and a max lvl 100 charr?

its only psychologic. with max lvl 100 there will be no more noob who will say "gw is a crap game u can reach only lvl 20"
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Old Mar 21, 2007, 05:03 PM // 17:03   #869
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Quote:
Originally Posted by Lord Mendes
Wow Anet, you had the potential to develop one of the best and most competitive PvP games, yet you market it to PvE scrubs and are now developping a cheaper version of WoW.
GFG
Didn't I see this post earlier? Dejavo maybe....

Anyway fed up of GW2 now, When will GW3 gonna come out?
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Old Mar 21, 2007, 05:03 PM // 17:03   #870
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Quote:
Originally Posted by Lonesamurai
SI stands for Split infinity Radio, I'm the Guild Wars DJ for them and you can find the details elsewhere in the Riverside
Oh, that's right, I read about that. Should've remembered. ^_^

Quote:
Originally Posted by Ritual del Fuego
Because in order for you to bring any of your items/titles/legacy over from GW1 to GW2, you must own GW:EN. Therefore, they are linked.
Quote:
Originally Posted by Ritual del Fuego
I think they figured get the word out now on both now because eventually GW2 would leak out. Let the title wave of the initial reaction pass, then as GW:EN gets closer put more focus on it and build the momentum. I mean, good or bad, look at the buzz this article has generated by including GW2 in it. Now they have another 6 months (?) to build momentum specificially for GW:EN.
Good points, Ritual.

Like I said, I'm looking forward to GW:EN, and I've decided not to care about GW2, but I guess the way this has been handled still infuriates me because the immediate effect is that the more a person loves the game as IS, the more they're upset by the news.

The truly happy people are the ones who always kind of wished GW was a different game to begin with.

You may think they're "stupid", but there are folks (plenty of them, it seems) that are having less fun playing GW at this very moment, because they're dreading GW2, instead of being excited about GW:EN. That would be the exact opposite of the effect I'd want my big marketing announcements to have.
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Old Mar 21, 2007, 05:04 PM // 17:04   #871
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I'm not looking forward to the increase in the level cap. It really depends, though, how they implement it.

The whole point in the current level cap is so players don't "grind" to progress in the game, instead they learn new skills and actually become better players, learning how to play different builds etc.

From reading what Gaile was saying I got the impression that they, and other people wanted higher levels to show that their character had been around a long time and had done a lot of things. Hopefully this means they'll have a decent, acceptable implementation of the increase in levels.

For instance if they implemented the levels in such away that after a certain level (say 20) the extra levels were purely ascetic. Meaning that the character would not gain any extra attribute points (or the like) after that certain level and therefore higher level players would not have a "level" advantage over other players. This means there would be no grinding, like is seen in many other MMORPGs, everyone hates grinding. Every time a character earns another level (after level 20) all they get is another skill point and the visible increase in level. I hope they implement it in this way because it give the veteran ascetics as they and others want as well as having no grinding or no level advantage.

Well, we'll soon see.
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Old Mar 21, 2007, 05:07 PM // 17:07   #872
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Quote:
Originally Posted by Etta
Didn't I see this post earlier? Dejavo maybe....

Anyway fed up of GW2 now, When will GW3 gonna come out?
If the pattern holds true, sometime around 2011. ^_^

I'm joking, I guess, but it's still TOO EARLY to stop making expansions for GW1!
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Old Mar 21, 2007, 05:07 PM // 17:07   #873
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So hypothetically speaking, if it turns out that level 100 is only cosmetic and that its the same stats as level 20, then level is just rank for pve. The rank elitism of pvp is what drives me away from it. People will recruit to high end areas based on level, despite the fact that it makes no difference to skill. And saying that it's linked to experience is a false correlation.

Imagine it in the context of GW1: LFG UW! LEVEL 80+ only!!! - when the only level 80+ are those who farmed massive amounts of XP with gimmicky solo builds that have since been nerfed, and can afford to play 16 hours a day. Please tell me this isn't going to be the case.
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Old Mar 21, 2007, 05:09 PM // 17:09   #874
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in a way i don't want GW2 to come out it'll split up guilds and alliances, unless we can link our accounts to our GW1 accounts (not so we gain 2 char slots but 4 like if you have 1 campaign all by itself without linking it to another) but as it says in 1st post we cant take chars to GW2 it'll keep accounts so when we log in into GW2 account well log into GW1 guild ^^ (its a bit jumbled up hope it makes sense)
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Old Mar 21, 2007, 05:09 PM // 17:09   #875
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Quote:
instead of being excited about GW:EN. That would be the exact opposite of the effect I'd want my big marketing announcements to have.
the link is simple: make GW2 attractive in order to sell GWEN cause the items and titles are transeferable ony if u have GWEN. So their marketing campaign is calculeted. dont worry
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Old Mar 21, 2007, 05:09 PM // 17:09   #876
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Quote:
Originally Posted by thunderstorm
do u said that cause of no cap lvl?

if yes tell me whats the difference if u make can make a max lvl 20 pvp char and a max lvl 100 charr?

its only psychologic. with max lvl 100 there will be no more noob who will say "gw is a crap game u can reach only lvl 20"

True, The majority of WoW players I know immediately slate the low level cap of GW when comparing it to WoW.

The only worry I did have about the cap increase was the effect it would have on PvP, but that's been sorted out, so I have no problems with it ^^
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Old Mar 21, 2007, 05:15 PM // 17:15   #877
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Quote:
Originally Posted by bamm bamm bamm
I don't see how this is a response to me. You see, all you've really done there is restated what you said earlier. Repetition doesn't actually make you right (although it might help you convince yourself). So, assuming you meant to accuse me of being wrong somewhere in there, I have to wonder; how many chapters would they have to release before you considered their 'promise' kept? Of course, I already know the answer, until you get bored. Luckily, ArenaNet aren't making games for you (singular), else we'd all have to suffer. And I suppose that's where the problem really lies, isn't it? Another person on the internets who thinks his already debunked opinion is the sum of the silent majority. Wouldn't you agree?
I don't claim to be "correct" in any sense, this is a company doing what it wants, although I am complaining. Amount of chapters? Thats a good question, to be honest no one expected it to last forever, although streaming updates would have made sense to me for longer then the few years it has been around. I am also not disapointed that GW2 is coming, I just hate what GW2 is about. Nullified PvP, Redundant efforts, and obviously more to come ridiculous complications. Anet can barely handle this game at the moment, so the best solution is to ditch it? Then also hope its entire customer base follows the new game where very little incentive is?

This isn't just about the chapters people were expecting, it's about the ingame updates. I would assume over 90% never made it past "half way done boss!"

4 things that would make me stop complaining entirely:
1) Huge discount when entering all 4 previous game keys online.
If you seriously can't transfer characters for w/e BS reason you can come up with, honor this.
2) Any extra's purchased such as character slots, remove them from GW1 and place them into GW2.
3) Attempt to make this game balanced, I mean seriously. Look at overpowered skills and underpowered ones. Get a feel for what you think is right, an average GvG match should last 15 minutes. Not 3-4 min when you see teams filled with Grenth dervish's and SF eles.
4) Every single thing you promised to place into GW1, I want to see better in GW2. If there is no auction house, FoW/UW, No ridiculous PvP over PvE control then any other game on the market now is better.

You talk alot of junk for what I posted. I have supported Anet since the start, I don't mention anywhere how I speak for the majority. Especially the silent, but I'm also sure you can take that mustasche and read some other posts if it didn't poke your eyes out.

Any huge corporation that just completely busts out in BS(someone said microsoft, at least they come up half arsed.) you might as well point to Enron, because this is seriously looking like a similar situation. A few wrong moves, and BS tries to get them out of the whole.
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Old Mar 21, 2007, 05:18 PM // 17:18   #878
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(sarcasm)Just wanted to thank ArenaNet for rendering all 10 of my PvE characters completely useless when GW2 comes out. Also wanted to give my best regards to the editors at PC Gamer for putting "Hot News, GW Campaigns Cancelled", you guys know how to make a loyal fan feel great. Thanks for making the 2,700 hours or so of hard work seem like it was nothing. How do we know that GW2 wont die 2-3 years after it comes out? How do we know GW3 won't come out 3 years after GW2 and totally render all of our GW2 Characters useless???

Tell me this...What is the point of playing Guild wars now if GW2 is coming out? Because if I start playing GW2, why would I continue to play GW1? Therefore, completely making GW1 useless.

This is what its like, How would you like to have purchased a car that runs only on gas, invested many hours of time and effort into this car. THEN suddenly have the government tell you "HOT NEWS: Gas cars are canceled!" and new Hydrogen cars will be here soon!. It would be a complete waste of money, time and effort for the person with the gas car.

Once again, ArenaNet, Thanks for wasting my and everyones hard work, effort, titles, fame, gold, and armor.
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Old Mar 21, 2007, 05:19 PM // 17:19   #879
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Quote:
Originally Posted by Kisuro
Right, cause it's the PvPers who are the majority of GW players.
I never said that, quite the contrary. My point is that this game is far superior than most other games in terms of game balance and mechanics, and had the potential to turn into a highly respected competitive game, yet it was marketed towards cheap PvEers, and is now turning into a cheaper version of WoW. That is my main complaint.

Quote:
Originally Posted by Kisuro
Why should PvE players be neglected?
It shouldn't. Would you say it is being neglected now. Do you want to play a cheap WoW or a free unique PvE game that can be played both casually and competitively.

Quote:
Originally Posted by Kisuro
Just because you don't like PvE does not mean others do not enjoy it, and enjoying PvE does not make anyone a "scrub".
I play both PvP and PvE, and I probably have a better PvE char than most the so called "PvE"ers here. But unlike most people here I know that guildwars is far from the best PvE game, and if I wanted to play a PvE only game I would be playing something else right now.

Quote:
Originally Posted by Kisuro
And where did you get the insight on what exactly are they developing.
The OP, maybe you should read it.

-----------------------------------------
Guildwars could have been the CO version of Magic, the competitive game being played for the big bucks, the balanced game where skill actually preveiled, yet our buddies at Anet felt like developping a cheaper version of MMOs already present in the market which are far superior to it.

This game will just be like every other MMO ever created, except free and with cheap servers.

Also, this is the second time I post this message because I didn't get any responces last time, and wanted to see what pro-GW2 people have to say.

Last edited by Lord Mendes; Mar 21, 2007 at 05:22 PM // 17:22..
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Old Mar 21, 2007, 05:21 PM // 17:21   #880
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CBA to read through 44 pages and then reply so this is what I'm think about

1. GW:EN
I think it's best that the new expansion will be focused on lvl 20's only. Mainly because it'll attract a level of awareness to the players.
It'll give some sort of assurance that the people you meet will have experience one way or another. One more than another but this cannot be prevented nowadays either.

2. GW2
About the leveling
I think that a character will be leveling till a certain point with gaining attributes, skills etc. till you reach a cap. This does not mean that the level will stop going up rather than it'll mean that you cannot gain extra benefits.
So my guess is that the actual number of your level would be something to reflect your time spent in the game to the rest of the community.
Ok yeah this'll include grinding but then think about it like this.
People with 15 Mil XP (yes there are some) are also entitled to such a number in one way or another.
Do the math and try to find out what lvl yours would be now if the counter just kept going instead of stopping at 20.

About the free world.
One thing that springs to mind is the questing and how Anet will approach this.
Will the fact that thousands of players all do the same quest be somewhat calculated in the time certain enemies spawn.
I remember WoW having massive queues just for one quest.
Not sure what the World battle thing will give but that's speculation at best.

As far as GW2 in general i think it's too soon to give any sort of reaction to the info in the article until we've actually played it.
People going on about how disappointed they are are just being paranoid.
There is no way to tell how a game will be until you've had your own experience in it.
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